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Aurland
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Joined: 09 Jan 2014
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re: Aurland's general Rune-keeper guide

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Posting here for people who can't read it on the wiki.

 

http://1drv.ms/18kUalt

Telinborn
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re: Aurland's general Rune-keeper guide

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Hail, great Rune-Keepers of Rare Breed!

lol

My latest project has been leveling up my RK and it's challenging and fun!  I've looked through the posted guide, but I'd like to ask for recommendations on what LI's and legacies to craft for my RK once I reach 100.  I do have a minstrel equipped for healing, so I'm looking to make DPS my primary build.  I can add healing maybe sometime later if I really enjoy the toon.  

It sounds like I'll be going fire/red-line since I'd like to join in groups in a DPS role, but I probably would be interested in what a yellow-line setup looks like as well.  Could one or more of you share your legacy builds with me so I can get on the right track please?  Thanks for your help!

Kenny

Aurland
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re: Aurland's general Rune-keeper guide

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Here's my setup.

Rune-stone for Fire:

 

Majors:

Fire-type damage (max out)

Wrath of Flame Damage over Time (max out)

Battle-Attuned Power Cost legacy (max out)

 

Minors:

Distracting Flame cool down

Finesse (no points unless you have nothing better to fill in)

Will (no points unless you have nothing better to fill in)

Fate if you use a crystal of remembrance (no points unless you have nothing better to fill in)

 

Rune-satchel for Fire:

 

Majors:

Essence of Flame Damage (max out)

Writ of Fire Damage (max out)

Self Motivation Cooldown (max out)

 

Minors:

Smouldering Wrath Power Cost (max out)

 

Remaining debatable.  I use Shocking Touch Resist Rating (no points into it) and Word of Exaltation Cooldown (max out) for the last 2 bag legacies.  Argument could be made to do Will and Fate again.

 

If Dadi wants to chime in on yellow-line, he's much better at it than I.

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